We release experimental features to benefit our advanced user community

  • These features may be less reliable and are subject to change
  • We don't provide direct support for these features and don't recommend them for new users

Some of our users use Open Broadcast Studio (OBS) to produce a merged live feed that they send to sidelineHD. Others use OBS to stream a previously recorded game to sidelineHD.

These steps assume that you:

  1. Have an account on sidelineHD and have successfully published a sidelineHD game to Facebook or YouTube via RTMP
  2. Know how to use OBS to stream to a RTMP destination

To configure OBS

These recommendations are based on this article from Resteam.io.  

1/ Follow these steps to get your Stream URL and Stream Key.  We recommend that you use the RTMP (not RTMPS) version.

2/ In Preferences, configure you stream destination by pasting the Stream URL and Stream Key from step 1.

3/ Start with these output settings.  After your test stream is successful, you may wish to change video encoders and bitrates.

4/ Start with these color settings

Monitoring your stream's health

This helpful article from Resteam.io has a good summary of how to monitor OBS (scroll to the bottom).  In particular, keep an eye on:

  • Dropped Frames
  • CPU load
  • Stream Indicator

Note: There is a known issue where some encoding settings cause delays in YT accepting the livestream.

Tuning livestream sync timings

Video switchers, bonding services, and mixing software all introduce timing delays (video buffering) in your video streams. These delays can affect the timing of sidelineHD scoreboards and overlays.

If your scoreboards appear to "predict" what's about to happen in the game, it's a good sign that buffering is occurring. To fix, this tune your video timing by following these directions.